Man, if you're anything like me, that last ARK Ascended update had you scrambling to fix your settings all over again. Suddenly my perfectly tuned game was stuttering like crazy – we're talking dinosaur-sized frame drops. After wasting a whole weekend digging through config files and benchmarking, I finally nailed down the best INI settings for ARK Ascended after update that actually work. No fluff, just what fixed things for me and my tribe.
Why Your Old Settings Got Messed Up
Wildcard doesn't always tell us, but updates often reset critical graphics options or introduce new performance hogs. The October patch quietly changed how foliage rendering works – explains why my jungle base became a PowerPoint slide. And lighting fixes? Great, except they murdered my FPS until I tweaked shadow distances.
Here's the thing most guides miss: these best INI settings for ARK Ascended after update aren't just about raw FPS. You've got to balance:
- Stopping texture pop-in during raids
- Keeping dinos visible at distance (no more invisible Rex ambushes!)
- Preventing GPU meltdown in swamp biomes
- Fixing that annoying micro-stutter when turning quickly
Essential Backups and INI Locations
Before we dive in: BACK UP YOUR FILES. Seriously, I learned this the hard way when I corrupted my settings last month. Game crashed and I lost 3 hours of breeding timers. Find these in your Steam folder:
| File Name | Folder Path | Purpose |
|---|---|---|
| GameUserSettings.ini | Steam\steamapps\common\ARK Survival Ascended\ShooterGame\Saved\Config\Windows |
Main graphical settings |
| Engine.ini | Same folder as above | Advanced engine tweaks |
| Scalability.ini | Same folder as above | Quality presets override |
⚠️ Warning: Verifying game files through Steam WILL overwrite your customizations. Keep backups outside the ARK folder!
Performance-Boosting INI Tweaks
These are the heavy hitters for FPS gains. I tested each on three machines (RTX 3060, RTX 4070, and RX 6800XT) post-update:
Graphics Section (GameUserSettings.ini)
| Setting | Default Value | Optimized Value | Performance Impact | Visual Tradeoff |
|---|---|---|---|---|
| ShadowQuality | 3 (Epic) | 1 (Medium) | High - 15-20% FPS gain | Slightly blockier shadows |
| ViewDistanceQuality | 3 | 2 | Medium - 8% gain | Objects fade sooner |
| FoliageQuality | 3 | 2 | Massive - 25%+ in forests | Less dense ground plants |
| r.VolumetricCloud | 1 | 0 | High - 10-15% gain | Static skybox clouds |
| r.VolumetricFog | 1 | 0 | Medium - 7% gain | Removes atmospheric haze |
Personally, I leave clouds on because Skies Island looks wrong without them, but if you're struggling for frames, killing them helps. Fog removal though? No brainer – barely noticeable difference.
Engine.ini Memory Optimizations
Copy-paste this block to reduce stutter:
[SystemSettings]
r.Streaming.PoolSize=2048
r.Streaming.LimitPoolSizeToVRAM=1
r.TextureStreaming=1
r.Streaming.HLODStrategy=2
r.Streaming.MaxEffectiveScreenSize=0
🔥 Pro Tip: Set PoolSize to 70% of your GPU's VRAM. My 12GB card uses 8192. Higher values cause crashes!
This stopped texture pop-in during boss fights for me. Before, I'd get murdered because a dino wouldn't load until it was biting me. Annoying as heck.
Gameplay Experience Improvements
Better FPS is great, but unplayable mechanics ruin everything. These fix update-specific annoyances:
Combat and Visibility Tweaks
Add to Engine.ini:
[/script/engine.engine]
bDisableSpawnDithering=1
Grass.DensityScale=0.7
r.Shadow.DistanceScale=0.65
- bDisableSpawnDithering=1: Stops creatures flickering into existence 5 feet away (that new "feature" made taming impossible)
- Grass.DensityScale: Reduces performance-heavy grass clumps without making terrain look barren
- r.Shadow.DistanceScale: Shadows disappear closer to player – big FPS help in forests
My tribe called me crazy for spending hours testing grass density. But when we stopped getting jumped by camouflaged Raptors? Totally worth it.
Field of View and UI Scaling
In GameUserSettings.ini:
| Setting | Recommended Value | Why It Matters |
|---|---|---|
| FieldOfViewOffset | 1.25 (max) | See more during raids |
| UIScaling | 1.1 to 1.3 | Read text on 1440p/4K |
| bUseVSync | False | Reduces input lag |
Advanced Tweaks for Power Users
These require editing Scalability.ini – use at your own risk. I bricked my game twice testing these:
[AntiAliasingQuality@3]
r.PostProcessAAQuality=0
r.TemporalAACurrentFrameWeight=0.15
Temporal AA causes ghosting on moving objects. Setting weight to 0.15 reduces it dramatically. But set too low and you get shimmering – took me 5 tries to find the sweet spot.
Also try:
r.Shadow.MaxResolution=1024
r.LightFunctionQuality=0
r.RefractionQuality=0
⚠️ Only do this if you have performance headroom. Ultra textures aren't worth 40 FPS drops during explosions!
Common Mistakes to Avoid
Seen these "performance tips" floating around? Most are outdated or broken post-update:
- Setting r.TextureStreaming=0: Causes VRAM overflow crashes with new HD textures
- Disabling all foliage: Makes herbivore taming impossible (they need bushes!)
- Maxing PoolSize beyond VRAM: Instant CTD on map load
- Using pre-update configs: Lighting values changed – makes caves pitch black
My buddy followed some Reddit post from July. His game looked like Minecraft and still ran at 45 FPS. Don't be like Dave.
Top Hardware-Specific Recommendations
For Low-End Systems (GTX 1060/RX 580)
Focus on survival, not screenshots:
ResolutionSizeX=1280
ResolutionSizeY=720
r.DefaultFeature.AntiAliasing=0
EffectsQuality=0
r.ShadowQuality=0
Mid-Range Rigs (RTX 3060/RX 6700XT)
Balanced settings:
ViewDistanceQuality=2
TextureQuality=2
r.Fog=0
r.VolumetricCloud=0
High-End Machines (RTX 4080+/RX 7900XTX)
Max out with stability:
r.Streaming.PoolSize=24576
Grass.SizeScale=1.5
r.ReflectionsQuality=4
r.Shadow.MaxCSMResolution=2048
FAQs: ARK Ascended INI Settings After Update
Do INI changes get reset after patches?
Major updates? Usually. Hotfixes? Rarely. Always check your files post-patch. The November hotfix didn't touch mine, but October's big one wiped everything.
Why does my game crash after changing settings?
99% of the time it's PoolSize exceeding VRAM. Check GPU memory usage with MSI Afterburner. Also verify bAllowD3D11=False isn't set – DX12 is unstable for many.
Can I share INI files between PCs?
Only identical GPUs. My laptop (RTX 3070) settings destroyed my desktop (RTX 4070) performance. Copy sections, not whole files.
Any settings to reduce building lag?
Add r.DistanceFieldShadowing=0 and r.DistanceFieldAO=0 to Engine.ini. Large bases hit shadows hard.
Final Reality Check
Look, no magic setting will double your FPS. My optimized best INI settings for ARK Ascended after update gave me 40% gains – from 55 to 78 FPS average. But hardware matters. If you're on a potato, lower expectations.
Biggest lesson? Test changes ONE BY ONE. I wasted Sunday reverting 20 edits because multiple tweaks conflicted. Start with shadows and foliage – they're the frame killers post-update.
Still stuck? Share your specs in the comments. I'll help troubleshoot – because nobody should suffer slideshow combat when a Giga's chasing them.
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